Safe & secure Stonewatch wallet
Take control of your Stonewatch assets with complete confidence in the Trezor ecosystem.
- Secured by your hardware wallet
- Use with compatible hot wallets
- Trusted by over 2 million customers

Send & receive your Stonewatch with the Trezor Suite app
Send & receive
Trezor hardware wallets that support Stonewatch
Sync your Trezor with wallet apps
Supported Stonewatch Network
Why a hardware wallet?
Go offline with Trezor
- You own 100% of your coins
- Your wallet is 100% safe offline
- Your data is 100% anonymous
- Your coins aren’t tied to any company
Online exchanges
- If an exchange fails, you lose your coins
- Exchanges are targets for hackers
- Your personal data may be exposed
- You don’t truly own your coins
How to SW on Trezor
Connect your Trezor
Open a third-party wallet app
Manage your assets
Make the most of your SW
Trezor keeps your SW secure
Protected by Secure ElementThe best defense against both online and offline threats
Your tokens, your controlAbsolute control of every transaction with on-device confirmation
Security starts with open-sourceTransparent wallet design makes your Trezor better and safer
Clear & simple wallet backupRecover access to your digital assets with a new backup standard
Confidence from day onePackaging & device security seals protect your Trezor’s integrity
Stonewatch is a browser-based idle strategy game on Robinhood Chain where $SW is earned by playing, not by staking. Every player raises a keep, builds a treasury, barracks, granary and armoury, and musters a garrison — and for every hour those soldiers stand, they mint $SW. The game is server-authoritative: production, costs and balances are settled on the server and only then signed to the chain, so nothing can be altered from the browser.
Players deposit $SW to build with it and withdraw what they earn from an on-chain vault using cumulative EIP-712 claim signatures. A daily withdrawal limit, drawn from a decaying emission pool, keeps the reward curve predictable instead of front-loaded. Clans compete for the top ten places, where the highest ranked earn up to a +30% production bonus. Heroes and pets are free and carry no advantage — nothing in the realm can be bought, so a new player and an early one start on the same ground.
$SW that players spend in-game on buildings and soldiers is permanently removed from circulation: 20,000,000 tokens, 2% of supply, have been burned so far. Trading happens inside the game itself through an integration with Rovyn, so players never have to leave the keep to buy or sell.
